It refers to the integrated multimedia libraries.

Actually, we don't just read the library, we also take the photo.

One of the most important resources is photos; a feature Android has is launching the camera application—we launch it and receive the photo, or we can also integrate it into our own application. Depending on how it's done, it might show as deprecated; there is a class that changed from 4.4 to 5 due to 360º cameras.

There are a few considerations regarding the use of the camera in question:

The use of the camera must be specified in the manifest.

SLIDE3-4

We have camera, surfaceView, MediaRecorder, and intent.

In the manifest we have to specify that we want to use the camera <uses-permission...

Slide 5


Accessing the photo application is one of the common resources; it explains how to use the emulator....

To launch the application, we have to create an intent; with the URI android.media.action.IMAGE_CAPTURE, it launches the camera application, and when we call start, it will be the intent sent to it.

RESULTOKEY RESULTCANCEL...

onActivityResult will be what runs when we receive the taken photo.

Example 1:

Example 2:

Example 3:

Notes.